P1
manual
puzzle
accessibility
color-blind
wcag
Test Steps
Steps to execute this test
- User views puzzle board
- Square highlighting uses more than just color (pattern/shape)
- Correct/incorrect indicators have icons (checkmark/X) not just green/red
- Move history uses notation, not just colors
- User can distinguish all game states
Expected Result
All info conveyed without relying on color alone. Icons and patterns used.
Preconditions
- User has red-green color blindness
Execution History
Recent test executions
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